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Software (Game) Developer – Intermediate to Senior

Who are we?

We are a locally owned, women and aboriginal controlled small business headquartered in Victoria, BC, with 22 employees and growing. Our team delivers cutting-edge Technology Enabled Learning (TEL) systems that empower people and advanced data analytics and software development that enable critical decision making. Our core technologies include Virtual Reality, Augmented Reality, Simulation, Machine Learning and Artificial Intelligence. We focus on the Aerospace and Defence industry.


We are very proud of our diverse executive leadership, management, and workforce. RaceRocks has been incorporated for 9 years, and has won “Technology Leader of the Year” (Anita Pawluk), “Tech Company of the Year”, “Team of the Year”, and Canadian Professional Accountants (CPA) “Face of Innovation” (Anita Pawluk).


Who Are You?

You are a coding samurai. A collaborator that thinks outside the box. You are solution oriented, thrive on challenges and continually push yourself into new technological frontiers. You don’t settle for the “status quo”.


You are moving beyond the fundamentals of good software development,  and may have even championed or one two best practices yourself. You are honest, open and a clear communicator that excels in a team environment.


You are a Canadian citizen or permanent resident and willing to undergo a security assessment for the Canadian Controlled Goods Program.


What’s the Job?

You will work with a highly motivated, passionate, skilled and collaborative team on developing and implementing the future of technology enabled training.  You will work with industry leading technology (Unreal, Unity, HTC Vive Pro Eye) to push into new frontiers of immersive training in Aerospace and Defense. 

Highly competent in C# and may have had some experience with Unity Platform and know your way around Gitlab.  


Level: Intermediate to Senior

Salary Expectations Range 2020: $72,000 – $100,000

What will you do?

  • Work closely with a team of 3D modellers, 2D Artists and Product Owners on developing feature rich immersive training
  • Take ownership of your work, from conception to development
  • Work with other software developers on growing and enhancing your displinces expertise and best practices
  • Be a vocal and active participant in early planning, scoping and prioritization
  • Own the quality of your work, and able to assist others (pair coding, peer review work)

If this opportunity interests you, please send your resume and portfolio to Yuki Izawa:

We thank all applicants for their interest, however only those candidates selected for interviews will be contacted.


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